Sunday, January 25, 2015

Adventure 2.0: The Mashid Heights and the Entrance to Al-Darum

After saving Mord from goblins and renewing the cistern, the people of Rhotas Barav thanked the adventurers. The mayor, having heard of Failn Shalandalan's valor and prior fame, awarded him 100 gold pieces and the gave camels to the party for travel east.

While crossing the  Mashid Heights, a desert-plain, the group thwarted encounters with jackals and giant wolf spiders. Their two day trek remained otherwise uneventful.

The ruins of Al-Darum were once a thriving trade city, abandoned after the collapse of the great empires at the end of the second era of the Middle World. The party went in cautiously, watching from afar as skeletons were clearing debris and rubble from the main roads. A minor scuffle with the skeletons and one of their two-headed dogs proved an easy encounter, and the party searched the city's grain silos, uncovering a stairway that led down into deeper parts of the ruins. The party first went to check any remaining avenues above-ground.

Above ground were the remains of two temples, one to the dragon god Tien Lung, and another to an unknown sky deity, presumably the Sky Djinni. Searching these temples uncovered little, and the party decided to venture down the stairs into the city's past.

This session ended early and will be concluded in Adventure 2.5.

 RECAP:
  • The city of Al-Darum was once a vast trading hub between the Old Empires of the Second Age.
  •  Animated Skeletons are searching through the rubble of the old city for something. 

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