Player Encyclopedia



A

ABIZAD: The ruins of a trade city that was sealed off when Adanir closed its gates. Many of the humans were left to die.
ADANIR: The Shangri-La of the Middle World. A hidden city in the Saccano Mountains and home to the noble Elder Elves. It is protected by Annayur, the gold dragon.
AL-DURAM: The ruins of a trade city that once stood in the pass between Majirah and Tahirah. It’s occupied by undead and dark spirits.
ANNAYUR: The gold dragon who oversees and protects the Elder Elf city of Adanir.
ARM-PUPPY: Ardeshir's shield. It bites.

B

BHEKA: A humanoid frog race that haunt marsh- and wet forestlands. You avoided fighting some in Gurigashon Marshland south of Pharat.

C

CAIRONA: The last bastion of the civilized lands before heading into the western wilderness known as Lost Khandar. It is overseen by a militia sent from the Empire of Taishan, headed by Capitain Nakamoto. The party helped protect the town from the Haritacandra and a manticore.

D



E





F

FAFU: A mythic hero among the court of Tahirah. Supposedly a servant boy who has done great deeds.

G

GADADHARA: A stone giant who lives in the passes between Adanir and Mor-Mehr. He paints murals.
GURIGASHON MARSHLAND: A wetland south of Pharat on the way to Cairona. Its inhabitants included giant snakes, bheka, and a bog witch called Tataka.
GYOUBU: A wandering tanuki (raccoon dog) creature, from a people called “Gyoubu,” who were pushed out of Lost Khandar by the Nagas. He sells gyoubui nuts, fruit from their homeland around the Gyoubi Tree.

H

HARITACANDRA: An organized group of bandits in the western lands that have been causing trouble. They wear green sashes to identify themselves. It was discovered through the party’s intervention with Keima and her brother Joren that the Haritacandra were under some kind of hypnosis from the Nagas.
HYUGA THE MOUNTAIN (YAMANO HYUGA): An earth-specialist monk wielding a spear, he challenged Failn to a duel in the village of Showamura. He survived, but had told “Failn the Whirlwind” that he had caught the eye of “The Five Rings.”

I

INO-ISHI (Prayer Stone): Magical orbs that help keep the spirit world and natural world in balance. Ino-ishi can be harnessed for magical power, like the one in Kali, which was taken by Sirrusha to create a phase spider.

J

JARUMI: A priestess to Ishtar, she was last seen tending to the Feypool in Tahirah. The party helped her recover the lost ino-ishi (prayer stone) from the Sirrusha in the town of Kali.
JEWEL GUARD: The armed forces of the wood-elf kingdom of Tahirah.
JOREN: The brother of Keima, a handmaiden in the court of Tahirah, Joren was recruited by the Haritacandra. Through the intervention of the party and scrying from Ardeshir, it was discovered that Joren was under the control of the Naga Kingdom.
JOSETSU: The Druid order.

K

KALID: The current shah of Majirah.
KAFTAR: A humanoid hyena race that is bloodthirsty and cruel. They hunt the deserts of Majirah.
KALI: A town in the wood-elf kingdom of Tahirah, the party saved its ino-ishi from rogue Sirrusha. They'd met the priestess Jarumi. Failn the monk was born here.
KAPPA: A crafty race of water imps. They use traps and deception to lead mortals to drowning.
KAZIM THE ABJURER: A great wizard who, in the Second Age, sealed away the four Djinn Lords so that none could harness their terrible power.
KEIMA: A handmaiden to the Queen of Tahirah, the party found out she was assisting her brother Joren, who was Haritacandra. It was discovered that Joren was under control of the Nagas, and Keima and Joren (and his group) were taken into custody by the Jewel Guard.

L





M


MAJIRAH: The desert kingdom ruled by Shah Kalid.
MOR-MEHR: A temple city on the edge of the Kingdom of Majirah. It guards the gates to the Golden Road, which lead to the fabled city of Adanir.

N

NAGAS: A race of snake-humanoid creatures that once lived in the forests of Majirah. The humans, elder elves, and djinn combined forces to drive the Nagas out west, into the region known as Lost Khandar. They were ruled by King Vasuki.
NAKAMOTO GENPACHI: A captain in the Imperial Army of Taishan, he is the leader of the defensive forces in the city of Cairona in the western lands.

O

OCHO: As in "to give [something] the ocho." Rolling consistently 8 damage on an attack.
OMARU: One of the Raji (elders) in Tahirah’s court, who helped the party in stopping the Haritacandra.

P


Q



R

RAJASARU: The monkey-sage who lives in the Temple of Pharat, between Majirah and Tahirah.
RHOTAS BARAV: A small town on the western outskirts of Majirah. The party first met to investigate its cistern, finding goblins, the Auran tomes, and a Bahamut scale below.
RUSTAM: A treasure-hunter from Majirah. The party met him in Al-Duram, where he was looking for a giant-slaying spear.

S

SHAHRZAD: The Queen of the Tahirah, the wood-elf Kingdom.
SHIVAN: The lord of Adanir.
SIHAMUNI: The court librarian of Tahirah. He translated the Auran Tomes and researched information about the Dark Witches for the party.
SIRRUSHA: A race of lizardfolk that occupy the western lands around Tahirah.


T


TAHIRAH: The wood-elf Kingdom in the western lands. Beautiful forests and strong connection the spirit world.
TAISHAN: The Empire of the eastern lands. It was pacified and unified by the Emperor Katsumoto at the beginning of the Third Age, with the help of the earth dragon Di Long.
TATAKA: One of the Dark Witches, she dwells in Gurigashon Marshlands. The party fought her off and then sealed the entrance to her cave.

U


UBAR: A mythical city in the Great Wastelands east of Majirah. Supposedly the djinn fled here at the close of the Second Age.


V

VASUKI: The King of the Nagas (when they were driven out by Majirah and Adanir).
VEPKHI: A weretiger guardian of Yash. He tried to hunt in Yash's forests and was punished with his transformation and servitude.

W



X



Y

YASH: The tiger-sage who lives west of the Feypool in Tahirah.

Z

ZENITH: The great tower that reaches to the heavens. It sits in the Great Wastelands of Falak, the deserts east of Majirah. It is guarded by the great bird Ziz.

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